
Get to know a quirky cast of characters with oodles of personality, as you immerse yourself in this heartwarming story-driven adventure, packed with fun and wacky humour.Switch between controlling John and Sam to solve environmental puzzles and fight your way through formidable dungeons, separating to unlock hidden paths or sticking together as you traverse a perilous landscape.Fend off peculiar monsters and ferocious bosses with your weapon of choice - be it a gun, flamethrower or your trusty ol’ frying pan.Jump aboard the cross-country railway which spans this decaying continent, stopping off to explore its bustling towns, curious campsites and shady forests. Discover the wonderfully weird world of Eastward.Can you uncover the truth behind Sam’s mystic powers and bring back harmony to Eastward’s ravaged lands? We’ll try best to keep updating this devlog as often as possible.Escape the tyrannical clutches of a subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail.Ĭombine John and Sam’s skills to solve dungeon puzzles, take down unusual enemies, and survive the deadly miasma. The project is still in very early stage. We will write more about the engine part in future updates. We have an IDE on top of MOAI with help of Python & QT. It’s a cross-platform C++ engine written for Lua. We are using an in-house framework based great MOAI engine ( ). We aim to achieve a feeling close to Japanese animation from 90s. The game use a special “retro-pixel + 3D lighting” visual style. It’s going to be released on Steam first ( of course we’d like to get it on the consoles if it’s possible ) We hope it will be like a Zelda game with some JRPG style storyline. You will be playing a ‘father’ with a following ‘daughter’, and go through this post-apocalyptic world ( well that does sound familiar … ).

In the world of EW, human societies are isolated and shrinking, due to some severe environmental problem. We are currently working on a game project named Eastward.

We are a small studio ( 3 people at the moment ) from Shanghai. Posted on Author Tommo Zhou Categories Blog 5 Comments on Dev tools First DevLog :) Design Document Management: Confluence ( ).Version Control: Git + Source Tree ( ).There are always people being curious about our development toolset. Thank you for all of your support! See you later on the launch day! Posted on Author Tommo Zhou Categories News 3 Comments on Eastward will be available on September 16th.
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Eastward is a big game for an indie (approx 30 hours) with a rather sizeable amount of words, so we’ll be considering future languages for localisation based on post-release demand.
#EASTWARD VIDEO GAME MAC#
Today we’re thrilled to announce the news we know you’ve all been waiting for… Eastward is coming to PC, Mac and Nintendo Switch on Thursday September 16th – and you can pre-purchase it on Steam and Nintendo Switch for 10% off RIGHT NOW! Please note the 10% off is only available for pre-purchases, not after launch, so grab it while it’s hot!Įastward will be available for $24.99 / £21.99 / 24.99eu (as well as other regional variations) and playable in English, French, Japanese, Simplified Chinese and Traditional Chinese.
